#ifndef CCREDITS_H_
#define CCREDITS_H_

#include "IGameState.h"


class CCredits : public IGameState
{

	CCredits();
	~CCredits();
	CCredits(const CCredits&);
	CCredits& operator=(const CCredits&);

public:

	static CCredits* GetInstance();

	void Enter();
	bool GetInput();
	void Leave();
	void Update(double delta);
	void Render();
	void StartUp();
	void ShutDown();

};

#endif